Because good design deserves a good explanation.

Because good design deserves a good explanation.

Because good design deserves a good explanation.

This document explored the evolution of Apple's design language from Skeuomorphism to Flat

Design and finally to Liquid Glass.

This document explored the evolution of Apple's design language from Skeuomorphism to Flat

Design and finally to Liquid Glass.

Published: May 12th

Published: May 12th

Published: May 12th

Recents

Recents

Most UX metrics look good on dashboards but fail to reflect real user success, so teams should focus on measuring actual outcomes, effort, and task completion instead.

Most UX metrics look good on dashboards but fail to reflect real user success, so teams should focus on measuring actual outcomes, effort, and task completion instead.

Published: April 17th

Published: April 17th

Published: April 17th

Generative UI is about designing systems that dynamically build and adapt interfaces in real time based on user intent, context, and behavior instead of fixed layouts.

Generative UI is about designing systems that dynamically build and adapt interfaces in real time based on user intent, context, and behavior instead of fixed layouts.

Published: April 9th

Published: April 9th

Published: April 9th

Agentic UX is about designing AI systems that act independently while building user trust through transparency, control, and clear accountability.

Agentic UX is about designing AI systems that act independently while building user trust through transparency, control, and clear accountability.

Published April 2nd

Published April 2nd

Users are exhausted by AI. And most products are making it worse. The trust deficit is real: high trial, steep drop-off after day 3, low 30-day retention.

Published: April 24th

Published: April 24th

Published: April 24th

Next in Line

Next in Line

The key takeaways are to understand the different levels of explanation, apply appropriate UI patterns,consider the trust-transparency paradox, design for diverse users, and prioritize accessibility.

Releasing May 22nd

Releasing May 22nd

This guide explores the principles and practices of Multimodal UX design, focusing on creating unified experiences across voice, touch, and visual interfaces.

Releasing may 30th

Releasing may 30th

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Unofficially the start of our collaboration? 🀝

Built from the ground up. No templates were harmed in the making of this site.

Officially the end of the page .

Unofficially the start of our collaboration? 🀝

Built from the ground up.

No templates were harmed in the making of this site.